

So we have to reassign the buttons to the correct ones used by the driver. The digital directional pad sometimes is "stick" but sometimes is "POV". But sometimes it could be button 0, 1, 2 and 3. For example, a PlayStation formfactor-like controller can have the X, circle, square and triangle as button 1, 2, 3 and 4. This is how the GUI gets when I change the SDL video driver:īy the way, could you move the "FPS counter" option to the "Video options"? After quite some time not using the emu the "Video options" was my first bet to where I would find that option, so I suppose maybe it`s more intuitive to have it the "videos" since FPS is generally related to the video?Ībout the inputs, Raine seems to assign the buttons to whatever it finds as a game controller connected to the PC (before you start the program), but some controllers don`t have the same button layout. I tried to play with the video options but it didn`t solve the problem. So no way to secure-close the emulator after a game is loaded in this machine for the moment, lol. I`ve tried returning to windowed mode before showing the GUI and then pressing "Escape" to avoid the issue, but the same happens. So, whenever I enter fullscreen and press "Escape" to show the GUI, Raine window vanishes.


It`s a laptop with Windows 8 and with Intel HD graphics 4000. Hello Tux! So I`m finally using Raine again and in a new hardware and I`m having some trouble in it.
